Job Description
Summary
Apple Vision Pro is a revolutionary spatial computer that seamlessly blends digital content with your physical space. It will allow us to do the things we love in ways never before possible — all while staying connected to the people around us.
Description
As the Software Engineering Program Manager you will:
*Drive all aspects of large, cross-functional programs for the development of visionOS applications and interactive content.
*Collaborate with cross-functional teams to define project scope, goals, and deliverables.
*Manage daily execution of engineering and design tasks, keeping the development team informed about the priorities, components, scope, and goals of the visionOS program
*Advocate on behalf of the engineering and design team to ensure they are receiving appropriate cross-functional frameworks and tools support.
*Identify potential risks and challenges in project execution and develop proactive mitigation strategies.
*Ensure effective communication of project risks to stakeholders and implement contingency plans as needed.
Minimum Qualifications
- BS/MS, Computer Science / Engineering or relevant industry experience
- 5+ years in a software or technical program management role
- A proven track record in supporting engineers, artists and designers
- Experience putting together structure and schedules to mitigate ambiguity
- Experience driving various cross-functional teams toward one set of project goals
- Passion for immersive technologies and a keen interest in pushing the boundaries of interactive experiences.
- Ability to provide succinct and accurate executive communication and drive what matters
- Excellent communication and presentation skills, written and verbal
- Ability to thrive in a fast-paced, dynamic work environment.
Preferred Qualifications
- Familiarity with augmented and virtual reality concepts, 3D rendering engines, machine learning and artificial intelligence
- Prior work experience (in any role) in any of these areas is desirable:
- Digital Content Creation, 3D Games Industry, VFX Production, Interactive art
- A track record of quickly understanding technical concepts in a wide range of fields